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Timing Diagram Sample
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Timing Diagram is also a new artifact in UML 2.0.
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Message
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A Message is a NamedElement that defines one specific kind of communication in an Interaction. A communication can be e.g. raising a signal, invoking an Operation, creating or destroying an Instance. The Message specifies not only the kind of communication given by the dispatching ExecutionSpecification, but also the sender and the receiver.(OMG Unified Modeling Lanauge Specification - UML 2.0 Superstructure Specification, p. 538)
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State or condition timeline
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A StateInvariant is a runtime constraint on the participants of the interaction. It may be used to specify a variety of different kinds of constraints, such as values of attributes or variables, internal or external states, and so on.(OMG Unified Modeling Lanauge Specification - UML 2.0 Superstructure Specification, p. 550)
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General value lifeline
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Shows the value of the connectable element as a function of time. Value is explicitly denoted as text. Crossing reflects the event where the value changed.(OMG Unified Modeling Lanauge Specification - UML 2.0 Superstructure Specification, p. 567)
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Lifeline
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A lifeline represents an individual participant in the Interaction. While Parts and StructuralFeatures may have multiplicity greater than 1, Lifelines represent only one interacting entity.(OMG Unified Modeling Lanauge Specification - UML 2.0 Superstructure Specification, p. 536)
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